ASW Lib
A.D.S. Games SDL Wrapper Library. A library targeted at Allegro4 users who want to switch to SDL3 and use modern c++.
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asw
lighting
LightMap
asw::lighting::LightMap Member List
This is the complete list of members for
asw::lighting::LightMap
, including all inherited members.
add
(const Light &light)
asw::lighting::LightMap
add_glow
(const asw::Texture &texture, const asw::Quad< float > &dest, const asw::Color &tint=asw::Color(255, 255, 255))
asw::lighting::LightMap
add_occluder
(const asw::Polygonf &polygon)
asw::lighting::LightMap
add_occluder
(const asw::Quad< float > &rect)
asw::lighting::LightMap
add_tiles
(const TileLight &tile_light, const asw::Vec2< float > &position={ })
asw::lighting::LightMap
ambient
asw::lighting::LightMap
private
camera
asw::lighting::LightMap
private
clear
()
asw::lighting::LightMap
clear_occluders
()
asw::lighting::LightMap
draw
()
asw::lighting::LightMap
draw_light
(const Light &light)
asw::lighting::LightMap
private
draw_shadows
(const asw::Vec2< float > ¢er, const asw::Quad< float > &reach)
asw::lighting::LightMap
private
get_ambient
() const
asw::lighting::LightMap
get_occluders
() const
asw::lighting::LightMap
get_shadow_mode
() const
asw::lighting::LightMap
glows
asw::lighting::LightMap
private
gradient
(asw::Falloff falloff)
asw::lighting::LightMap
private
gradients
asw::lighting::LightMap
private
has_blockers
(const asw::Quad< float > &reach) const
asw::lighting::LightMap
private
lights
asw::lighting::LightMap
private
map
asw::lighting::LightMap
private
map_size
asw::lighting::LightMap
private
occluders
asw::lighting::LightMap
private
prepare_occluders
()
asw::lighting::LightMap
private
render
()
asw::lighting::LightMap
scratch
asw::lighting::LightMap
private
screen_bounds
asw::lighting::LightMap
private
screen_occluders
asw::lighting::LightMap
private
screen_winding
asw::lighting::LightMap
private
seen
asw::lighting::LightMap
private
set_ambient
(const asw::Color &color)
asw::lighting::LightMap
set_camera
(const asw::Camera *camera)
asw::lighting::LightMap
set_shadow_mode
(ShadowMode mode)
asw::lighting::LightMap
shadow_indices
asw::lighting::LightMap
private
shadow_mode
asw::lighting::LightMap
private
shadow_vertices
asw::lighting::LightMap
private
tiles
asw::lighting::LightMap
private
time
asw::lighting::LightMap
private
to_screen
(const asw::Vec2< float > &point) const
asw::lighting::LightMap
private
to_screen
(const asw::Quad< float > &rect) const
asw::lighting::LightMap
private
update
(float dt)
asw::lighting::LightMap
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