|
ASW Lib
A.D.S. Games SDL Wrapper Library. A library targeted at Allegro4 users who want to switch to SDL3 and use modern c++.
|
Functions | |
| auto | audio_deleter () |
Variables | |
| std::unordered_map< std::string, asw::Texture > | textures |
| std::unordered_map< std::string, asw::Font > | fonts |
| std::unordered_map< std::string, asw::Sample > | samples |
| std::unordered_map< std::string, asw::Music > | music |
| auto anonymous_namespace{assets.cpp}::audio_deleter | ( | ) |
Definition at line 36 of file assets.cpp.
| std::unordered_map<std::string, asw::Font> anonymous_namespace{assets.cpp}::fonts |
Definition at line 29 of file assets.cpp.
| std::unordered_map<std::string, asw::Music> anonymous_namespace{assets.cpp}::music |
Definition at line 31 of file assets.cpp.
| std::unordered_map<std::string, asw::Sample> anonymous_namespace{assets.cpp}::samples |
Definition at line 30 of file assets.cpp.
| std::unordered_map<std::string, asw::Texture> anonymous_namespace{assets.cpp}::textures |
Definition at line 28 of file assets.cpp.