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ASW Lib
A.D.S. Games SDL Wrapper Library. A library targeted at Allegro4 users who want to switch to SDL3 and use modern c++.
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Functions | |
| void | read_overrides () |
| SDL_WindowFlags | apply_overrides (SDL_WindowFlags flags, int &scale) |
Variables | |
| asw::Renderer * | renderer = nullptr |
| asw::Window * | window = nullptr |
| SDL_GLContext | gl_context = nullptr |
| asw::Vec2< int > | logical_size |
| std::optional< bool > | fullscreen_override |
| std::optional< bool > | vsync_override |
| std::optional< int > | scale_override |
| constexpr int | MAX_SCALE = 16 |
| SDL_WindowFlags anonymous_namespace{display.cpp}::apply_overrides | ( | SDL_WindowFlags | flags, |
| int & | scale ) |
Definition at line 45 of file display.cpp.
| void anonymous_namespace{display.cpp}::read_overrides | ( | ) |
Definition at line 31 of file display.cpp.
| std::optional<bool> anonymous_namespace{display.cpp}::fullscreen_override |
Definition at line 25 of file display.cpp.
| SDL_GLContext anonymous_namespace{display.cpp}::gl_context = nullptr |
Definition at line 18 of file display.cpp.
| asw::Vec2<int> anonymous_namespace{display.cpp}::logical_size |
Definition at line 22 of file display.cpp.
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constexpr |
Definition at line 29 of file display.cpp.
| asw::Renderer* anonymous_namespace{display.cpp}::renderer = nullptr |
Definition at line 16 of file display.cpp.
| std::optional<int> anonymous_namespace{display.cpp}::scale_override |
Definition at line 27 of file display.cpp.
| std::optional<bool> anonymous_namespace{display.cpp}::vsync_override |
Definition at line 26 of file display.cpp.
| asw::Window* anonymous_namespace{display.cpp}::window = nullptr |
Definition at line 17 of file display.cpp.