24void play(
const asw::Sample& sample,
float volume = 1.0F,
float pan = 0.0F,
bool loop =
false);
void stop_music()
Stop the currently playing music.
bool is_music_paused()
Check if music is paused.
void pause_music()
Pause the currently playing music.
float get_master_volume()
Get the current master volume multiplier.
bool is_music_playing()
Check if music is currently playing.
void set_sfx_volume(float volume)
Set the SFX volume multiplier.
float get_music_volume()
Get the current music volume multiplier.
void resume_music()
Resume paused music.
void fade_in_music(const asw::Music &music, float volume, float duration)
Fade in music over a duration.
void play_music(const asw::Music &sample, float volume=1.0F)
Play a music sample.
float get_sfx_volume()
Get the current SFX volume multiplier.
void set_music_volume(float volume)
Set the music volume multiplier.
void set_master_volume(float volume)
Set the master volume multiplier (affects all audio).
void play(const asw::Sample &sample, float volume=1.0F, float pan=0.0F, bool loop=false)
Play a sample.
void fade_out_music(float duration)
Fade out the currently playing music.
std::shared_ptr< Mix_Chunk > Sample
Alias for a shared pointer to an Mix_Chunk.
std::shared_ptr< Mix_Music > Music
Alias for a shared pointer to an Mix_Music.
Types used throughout the ASW library.