|
ASW Lib
A.D.S. Games SDL Wrapper Library. A library targeted at Allegro4 users who want to switch to SDL3 and use modern c++.
|
Public Attributes | |
| std::vector< asw::input::ActionBinding > | bindings |
| bool | pressed { false } |
| bool | released { false } |
| bool | down { false } |
| float | strength { 0.0F } |
| bool | prev_down { false } |
| Tracks the down state from the previous frame to derive axis transitions. | |
Definition at line 9 of file action.cpp.
| std::vector<asw::input::ActionBinding> anonymous_namespace{action.cpp}::ActionData::bindings |
Definition at line 10 of file action.cpp.
| bool anonymous_namespace{action.cpp}::ActionData::down { false } |
Definition at line 14 of file action.cpp.
| bool anonymous_namespace{action.cpp}::ActionData::pressed { false } |
Definition at line 12 of file action.cpp.
| bool anonymous_namespace{action.cpp}::ActionData::prev_down { false } |
Tracks the down state from the previous frame to derive axis transitions.
Definition at line 18 of file action.cpp.
| bool anonymous_namespace{action.cpp}::ActionData::released { false } |
Definition at line 13 of file action.cpp.
| float anonymous_namespace{action.cpp}::ActionData::strength { 0.0F } |
Definition at line 15 of file action.cpp.