Definition at line 35 of file sound.cpp.
◆ attenuation
◆ bus
◆ effective_gain
| float anonymous_namespace{sound.cpp}::Voice::effective_gain = 0.0F |
◆ filter
| LowPass anonymous_namespace{sound.cpp}::Voice::filter |
◆ generation
| uint32_t anonymous_namespace{sound.cpp}::Voice::generation = 0 |
◆ occlusion
| float anonymous_namespace{sound.cpp}::Voice::occlusion = 0.0F |
◆ pan
| float anonymous_namespace{sound.cpp}::Voice::pan = 0.0F |
◆ pitch
| float anonymous_namespace{sound.cpp}::Voice::pitch = 1.0F |
◆ position
| asw::Vec2<float> anonymous_namespace{sound.cpp}::Voice::position |
◆ positional
| bool anonymous_namespace{sound.cpp}::Voice::positional = false |
◆ priority
| int anonymous_namespace{sound.cpp}::Voice::priority = 0 |
◆ sent
| struct anonymous_namespace{sound.cpp}::Voice::Sent anonymous_namespace{sound.cpp}::Voice::sent |
◆ track
| MIX_Track* anonymous_namespace{sound.cpp}::Voice::track = nullptr |
◆ velocity
| asw::Vec2<float> anonymous_namespace{sound.cpp}::Voice::velocity |
◆ volume
| float anonymous_namespace{sound.cpp}::Voice::volume = 1.0F |
The documentation for this struct was generated from the following file: